- Lead porting of flagship game to different platforms and modalities.
- Elevated performance of flagship game from sub-15 to 60FPS through meticulous profiling, micro- and macro optimization techniques, within a multithreaded system environment and within the GPU.
- Collaborated with Design to add new rendering capabilities resulting in significantly improved in-game UX.
- Created platform and modality-tailored Android-layer UX with Kotlin and Jetpack Compose.