Experience & Education

  • Lead porting of flagship game to different platforms and modalities.
  • Elevated performance of flagship game from sub-15 to 60FPS  through meticulous profiling, micro- and macro optimization techniques, within a multithreaded system environment and within the GPU.
  • Collaborated with Design to add new rendering capabilities resulting in significantly improved in-game UX.
  • Created platform and modality-tailored Android-layer UX with Kotlin and Jetpack Compose.
Ergatta
2024 - Present
  • Full ownership of secure tactical communications desktop and mobile apps for elite military team use within TAK, ATAK, and WinTAK.
  • Scaled concurrent real-time users by three orders of magnitude.
  • Maintained, extended Bluetooth Classic and Low Energy support.
  • Self-driven research and integration of different technologies within the TAK ecosystem into mobile app.
Instant Connect
2023 - 2024
  • Designed, developed, and published 22 apps to the Google Play Store.
  • Installed on nearly 20 Million devices.
  • 4.68 cummulative star rating.
  • Awarded Google Play “Editor’s Choice” for APK Inspector.
  • Porting of two apps are on schedule for release to App Store.
Wild Outdoors Founder
2012 - 2023
  • Full Windows 7 SDLC ownership of Windows Action Center, Desktop Background Slideshow, Personalization control panel, and Disk Cleanup Wizard.
  • Designed and developed hardware simulation tools (HDD, disc, battery).
  • Coordinated Windows Core UX Performance improvements across teams.
Microsoft Windows Core UX
2007 - 2012
  • Owned full Vista SDLC of Flicks Learning Wizard and Panning Tool and produced polished, quality features.
  • Designed/developed automated fuzzing tool for Tablet Shell teams to automatically detect and report defects.
  • Spearheaded development of performance requirements and coordinated tuning, testing, and reporting of feature performance status across all Tablet PC teams.
Microsoft Windows Tablet PC Shell
2005 - 2007
  • Led development of presentation software for national OCUHO conferences
  • Designed interactive informational DVD UI applications distributed to NIU residents.
  • Spearheaded design and development of security/monitoring software for lab assets
  • Initiated and led development of new IT helpdesk intranet and ticketing system.
Residential Technology Services
2001 - 2005
  • Awarded Pepsi USOAR research grant to lead team in developing an EEG-controlled Brain Computer Interface for robotic systems.
  • Innovated EEG signal processing UI system to select alphanumerics for communication.
  • Created application to use EEG signals to control robotic arms.
  • NIU Robotics Computer Science Chair
Bachelor of Science Computer Science
2005