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iPhone / iOS / MacOS
Electronics Projects
Optimization and Rendering
Quake Loading/Rendering
DOOMReboot: A Modern Game Engine From Scratch
Mini CV
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Home
Portfolio
Android Development
iPhone / iOS / MacOS
Electronics Projects
Optimization and Rendering
Quake Loading/Rendering
DOOMReboot: A Modern Game Engine From Scratch
Mini CV
Quake Loading/Rendering
Optimized loading, parsing, and rendering of Quake levels from the Quake BSP file
API/SDK:
Windows, OpenGL, SDL2
Software:
Microsoft Visual Studio C++
Languages:
C++, GLSL
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Quake Level From BSP
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Correct Texture Coordinates
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Using Correct Textures
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Using Quake's MIP Data
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Attempted Lightmapping
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Correct Lightmapping
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Diffuse, Attenuation, Lightmaps